Minicars Soccer
Car soccer for two — seven cars, three bonuses, first to five.
Loads instantly · Free · No install
About Minicars Soccer
Minicars Soccer is soccer played by small cars, and it lets you tune the match before it starts. Seven car models are available and each one handles differently — speed and control are the trade-off you are choosing between — and you can also set the ball to large, medium or small, which changes the game completely.
During play, three different bonuses appear on the pitch and grabbing them swings the advantage your way. First to five goals wins, which is short enough that the loser always wants a rematch with a different car.
How to play
Player 1 drives with W A S D, Player 2 with the arrow keys. Before kick-off, pick one of the seven car models — they differ in speed and handling — and choose whether to play with a large, medium or small ball. Collect the three types of bonus that appear on the field during the match. First to five goals wins.
Controls
- Player 1 — W A S D
- Player 2 — Arrow keys
Tips to win
- A large ball favours defence and a small one favours whoever has the faster car — pick to suit your driving.
- Grab a bonus even when you are not attacking; denying it to your rival is half the value.
- Hit the ball at an angle rather than head-on — straight shots go straight to the keeper side.
Minicars Soccer strategy guide
Player one drives with W A S D, player two with the arrow keys. There is no kick button — the car is the boot. Everything you do to the ball is a collision, which means the angle you arrive at and the speed you arrive with are the only two variables you control. That is a very small control surface and a surprisingly deep one.
Set up your car before you set up your shot. Driving straight at the ball sends it wherever your nose happens to be pointing, which is frequently across your own goal. The habit that separates players is taking the extra half-second to loop around behind the ball so that your approach line already points at the target. Slower arrival, better outcome.
Your car choice is a real decision. The seven models differ in speed and handling, and the fastest one is not automatically the best. A quick car with loose handling overshoots the ball repeatedly, which in a game made of collisions means conceding possession over and over. If you keep sailing past the ball, take something slower.
Ball size changes the whole match. Choosing a large, medium or small ball before kick-off changes how the game plays more than most players expect. A big ball is easy to make contact with and hard to place precisely; a small one rewards accurate approach angles and punishes sloppy driving. Pick the one that suits the kind of game you want, and if the match is one-sided, changing the ball is a fairer rebalance than changing cars.
Somebody has to stay home. Three types of bonus appear on the field during play, and chasing all of them with both cars turns the match into a series of open goals at both ends. The player who holds position when the ball is in their half — collecting only the bonuses that come to them — wins more of the first-to-five races than the one who wins more collisions.
Minicars Soccer FAQ
How do you win a match?
First to five goals takes it.
Can I change the car or the ball?
Yes. Before kick-off you pick one of seven car models, which differ in speed and handling, and choose a large, medium or small ball.
What do the bonuses do in Minicars Soccer?
Three different bonuses appear on the field during a match, and collecting them gives you an advantage over your opponent. Because both drivers can reach them, going for a bonus is also a way of keeping it away from the other player while the score is still close.
Is there a kick button in Minicars Soccer?
No. Player 1 drives with W A S D and Player 2 with the arrow keys, and those movement keys are the only controls listed. You move the ball by driving your car into it, so lining up your approach before contact is how you aim at the goal.










